Raoul Silva (
oedipusrat) wrote2020-03-31 09:35 pm
TLV PSL ASAP (for
wetware)
[several months after this initial interaction]
Rachette doesn't kick in the door. She's not a barbarian. But the door is definitely opened in a manner that is heavier and harder than strictly necessary. Being The Warden was pain enough; being a warden is...irritating.
"He talks too much."
That's a possibly very petty thing to complain to the mage (who has explained to her that he is not a mage, but she remains not entirely convinced of this) about his...companion? Compatriot? Person from his same world. But talking to her inmate, a man who seems to prefer the name Silva to any of the other potential names he could be going by, is as frustrating as talking to Sten sometimes. Roundabout. Never to the point. Why does nobody ever just say what they mean?
The dwarf huffs and blows a few strands of silver hair from her face. "He uses too many words in strange ways. Would it kill him to just talk like a normal person instead of blathering on? Before I kill him."
She won't. That's not what she's here for, and he hasn't given enough reason to make her want to. But by the Stone and all of the Ancestors, he makes her job so difficult. Fighting a mob of darkspawn sometimes seems preferable.
Rachette doesn't kick in the door. She's not a barbarian. But the door is definitely opened in a manner that is heavier and harder than strictly necessary. Being The Warden was pain enough; being a warden is...irritating.
"He talks too much."
That's a possibly very petty thing to complain to the mage (who has explained to her that he is not a mage, but she remains not entirely convinced of this) about his...companion? Compatriot? Person from his same world. But talking to her inmate, a man who seems to prefer the name Silva to any of the other potential names he could be going by, is as frustrating as talking to Sten sometimes. Roundabout. Never to the point. Why does nobody ever just say what they mean?
The dwarf huffs and blows a few strands of silver hair from her face. "He uses too many words in strange ways. Would it kill him to just talk like a normal person instead of blathering on? Before I kill him."
She won't. That's not what she's here for, and he hasn't given enough reason to make her want to. But by the Stone and all of the Ancestors, he makes her job so difficult. Fighting a mob of darkspawn sometimes seems preferable.

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With a thoughtful hum, Q gestures that she's welcome to sit and talk. Or walk and vent. Or whatever she's in the mood to do.
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But she won't regret her choice to come here. She's doing what's right, what she can.
"Then he could do us all a favor and say the meaningful things. It's all..." Obfuscation. Not a common word in her vocabulary. If it's there at all. "It's all hiding behind playing at being weird and smart. How am I supposed to tell what's useful and what's him just being--him?"
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"You were chosen to be a Warden and you've read his file." Surely that means she has a fighting chance. "I..., ah, I am sorry, but I can't tell you how to untangle him."
Won't tell her, more precisely.
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The politics, such as they are, she could do without. Oh, she'll deal with it, if she must, but the tragedy, the flaws, the evil is much more personal. That part, the crux of the matter, the driving force behind what he did, that she can understand.
But him, that's what she has a harder time understanding.
"You know him." Not an accusation, just simple stated fact. "You must have suggestions. I want to help him, and he...has a way about him. Like he wants it but isn't sure he wants it. And then he gets all chatty."
Yes, he's tried flirting with her. No, it didn't work.
"Being blunt about it all seems to disinterest him. Like it has to be a game. But it's not a game; it's his life we're talking about."
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When he speaks again, the words are bitten off as if they're too bitter to say: "I do know him, and that's the trouble. This is no game, but I will not speak about anyone involved with my employers. Please, please, speak with another warden."
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But she does neither. It is her job to deal with it, for better or worse. Involved with his employers. Maybe it's just some secretive matter. The matter of spies and bards. Leliana might be proud. And then tease Rachette for her bluntness.
"He doesn't feel the same way. He'll talk about anyone and anything." Maybe just a touch of accusation. "If you can help, I don't know why that's so hard for you. Or do you hate him that much you want him to fail?"
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"He can speak as much or little as he chooses, but it doesn't change the fact I will not speak about him." Cautiously, he licks his lips and considers the matter. "It's not because he's owed that from me, because he's not. This is simply my stance on anyone that was or is a part of Six."
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Maybe she should have seen that coming, given that trust is a complicated matter to these people. Betrayal even more so. "It would feel like a betrayal to talk about him and give me an edge. I have to earn it myself, because otherwise he'll know you said something." Makes sense. Better for her to suss out the various ins and outs on her own.
In a way, that's helpful. Even if still frustrating.
"Then I'll only complain about his behavior to you and not ask for advice."
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"And for that, you're welcome to complain as much as you like. I'm used to it." There's something almost painful in its familiarity about this moment. He misses Britain. He misses Q-Branch. He almost misses complaining about the madness that are the Double-0s.
He misses the madness and the danger of his job as a handler."I may not look it, but I am a fair listener."
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Her stance finally relaxes. "This jobs takes a lot of patience. It's not always the easiest thing."
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"It's partly because I don't have magic in the way he does, but I think it's almost more about class. And my presumed lack thereof." Q's accent is a nice, crisp BBC British, but that may not have always been his accent. "I work for a living and it's appalling. Shameful, I dare say."
He's probably joking.
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Okay, she ended up with a fair bit of gold on her adventures and from trading and selling equipment but that's not the same thing by a long shot.
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He does not take that step.
And time passes.
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Well. Sometimes it's just.
Rachette, for instance, takes to the colors and what she has dubbed war paint that lines the non-tattooed side of her face, the wildness to her hair, the more modern but very punk clothing she adorns. Less so the technological aspects of it. Oh, she's been learning, but she's still a far cry from understanding the basics of computers when such a thing as electric lights were a marvel when she came aboard.
That's fine. Let her lean into the punk aspect and just try to wrangle Silva. Who leans into the cyber aspect, to no one's surprise.
He's less than thrilled with his own appearance, a fair chunk of his face now clearly inhuman, cybernetic with a facsimile thrown over that still seems out of place, an eye that functions as a frankly rudimentary HUD, but is also (he has learned) something of a data port to jack in with, his way to slip inside. Not physically uncomfortable, but certainly uncomfortable to look at. This would normally not mean much, with most of the sensitive electronics behind Warden or Admiral lock and key, but the flood has altered things into a wonderland of Blade Runner type mashups, down and dirty electronics blended haphazardly with sleek state of the art designs, and it's a strain on the eyes but a wonder to behold.
He can type in midair with his fingers. That tickles him. It's the science fiction of old come to life even if only for a short while.
So, of course, he's downright suspicious when Q looks to be unaffected. These things happen, of course. Not the most unusual thing in a sea of unusualness. But for someone with a near equal skill in computers, technology, gadgets, not getting overcome by this everything. Probably living in a sort of wonderland even still.
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...although, even when he removed them, he could still see and feel the flow of energy and data around him. Without a conscious thought, he could read the network. Scowling, he made his way to the bathroom and then, once he learned a little more about his state, sat quietly on the floor for some time. The tile was cool, the world was too strange for words, and he was just going to rest and hide for a little bit longer.
-=-=-=-=-
Time passes, Q keeps his neck covered, and then does his best to help out those that aren't as easily able to adjust. Of course, nothing is ever simple on this ship. It's several days into the breach when he finally runs into Silva. "Er, hullo."
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For now. Refocus on Q.
"You are taking to this much like a duck to water, yes?" His smile is almost right, but the metal down his cheek, into his upper jaw, makes it stiffer and lopsided. "A veritable playground for ones like you and I."
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"And you? It's all very Gibson, isn't it?" Tragically, he did not get mirrorshades or razor nails. "Molly Millions and Johnny Mnemonic, but no psychic dolphins, not yet."
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"Have you been tinkering with the people, hm? Getting your fingers," with a waggle of his own, "onto and into them?"
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"I've never had to be a medic before. It's novel." He wonders if Silva would flip over a stranded turtle in the desert. Probably. "Which, actually, I could use your help. There's something that's been broadcasting a jamming signal and it's been giving quite a few of the wardens a nasty headache. Would you come with me? Help scroll through the frequencies?"
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He raises his eyebrows. "You need my help with such a thing? How times have changed. I am flattered. Well. Far be it for me to leave our saviors in pain."
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And while it's tempting to see what would happen if the ship were infected, Q is sure that it wouldn't end well.
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"But between the two of us, then none shall have worry. You are very clever, I very skilled, we make good partners, no?"
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As he walks along the hallway, the lights seem to adjust themselves slightly. Not so much that it's immediately apparently, but just changing hue or brightness so that it's better suited to someone wearing glasses.
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One thing he has to know, though.
"Are you cold?"
On occasion, the temperature systems on various decks in various sections have gone a little haywire, but here? Perfectly comfortable.
Yes, he's noticed the scarf.
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"No, I'm not that cold, but I am not as unaffected as I might be. I have the option of hiding my metal, so ..." So he has. That's all. It's nothing more or less. If all goes well with this odd jamming box, he will be able to go back to his quarters and stay out of everyone's way until the breach fades.
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